Submission #2134465


Source Code Expand

#include<bits/stdc++.h>
#define rep(i,a,b) for(int i=a;i<b;i++)
#define rrep(i,a,b) for(int i=a;i>=b;i--)
#define fore(i,a) for(auto &i:a)
#define all(x) (x).begin(),(x).end()
#pragma GCC optimize ("-O3")
using namespace std; void _main(); int main() { cin.tie(0); ios::sync_with_stdio(false); _main(); }
typedef long long ll; const int inf = INT_MAX / 2; const ll infl = 1LL << 60;
template<class T>bool chmax(T &a, const T &b) { if (a<b) { a = b; return 1; } return 0; }
template<class T>bool chmin(T &a, const T &b) { if (b<a) { a = b; return 1; } return 0; }
//---------------------------------------------------------------------------------------------------
const double EPS = 1e-8, INF = 1e12, PI = 2 * acos(0.0);
typedef complex<double> P;
namespace std {
    bool operator < (const P& a, const P& b) { return real(a) != real(b) ? real(a) < real(b) : imag(a) < imag(b); } 
    bool operator == (const P& a, const P& b) { return abs(real(a) - real(b)) < EPS && abs(imag(a) - imag(b)) < EPS; }
    P operator / (const P& a, const double& b) { return P(real(a) / b, imag(a) / b); }
    P operator * (const P& a, const double& b) { return P(real(a) * b, imag(a) * b); }
}
double cross(const P& a, const P& b) { return imag(conj(a)*b); }
double dot(const P& a, const P& b) { return real(conj(a)*b); }
struct L : public vector<P> { L() {} L(const P &a, const P &b) { push_back(a); push_back(b); } };
typedef vector<P> G;
struct C { P p; double r; C() {} C(const P &p, double r) : p(p), r(r) {} };
int ccw(P a, P b, P c) {
	b -= a; c -= a;
	if (cross(b, c) > 0)   return 0;       // counter clockwise
	if (cross(b, c) < 0)   return 1;       // clockwise
	if (dot(b, c) < 0)     return +2;       // c--a--b on line
	if (norm(b) < norm(c)) return -2;       // a--b--c on line
	return 0;
}
P rotate(P vec, double ang) {
    double x = real(vec), y = imag(vec);
    return P(x * cos(ang) - y * sin(ang), x * sin(ang) + y * cos(ang));
}
bool intersectLL(const L &l, const L &m) {
    return abs(cross(l[1] - l[0], m[1] - m[0])) > EPS || // non-parallel
        abs(cross(l[1] - l[0], m[0] - l[0])) < EPS;   // same line
}
bool intersectLS(const L &l, const L &s) {
    return cross(l[1] - l[0], s[0] - l[0])*       // s[0] is left of l
        cross(l[1] - l[0], s[1] - l[0]) < EPS; // s[1] is right of l
}
bool intersectLP(const L &l, const P &p) {
    return abs(cross(l[1] - p, l[0] - p)) < EPS;
}
bool intersectSS(const L &s, const L &t) {
    return ccw(s[0], s[1], t[0])*ccw(s[0], s[1], t[1]) <= 0 &&
        ccw(t[0], t[1], s[0])*ccw(t[0], t[1], s[1]) <= 0;
}
bool intersectSP(const L &s, const P &p) {
    return abs(s[0] - p) + abs(s[1] - p) - abs(s[1] - s[0]) < EPS; // triangle inequality
}
bool intersectSSwithoutPoint(const L &s, const L &t) { // not verified
    return ccw(s[0], s[1], t[0])*ccw(s[0], s[1], t[1]) < 0 &&
        ccw(t[0], t[1], s[0])*ccw(t[0], t[1], s[1]) < 0;
}
P crosspoint(const L &l, const L &m) {
    double A = cross(l[1] - l[0], m[1] - m[0]);
    double B = cross(l[1] - l[0], l[1] - m[0]);
    if (abs(A) < EPS && abs(B) < EPS) return m[0]; // same line
    if (abs(A) < EPS) assert(false); // !!!PRECONDITION NOT SATISFIED!!!
    return m[0] + B / A * (m[1] - m[0]);
}
double argument(const P &a, const P &b) { // argument for A->B[-PI,PI]
    double ax = real(a), ay = imag(a), bx = real(b), by = imag(b);
    return atan2(by - ay, bx - ax);
}
double threePointArgument(const P &a, const P &b, const P &c) { // argument for A->B->C
    P ba = b - a;
    P cb = c - b;

    double r1 = atan2(real(ba), imag(ba)) - PI / 2.0;
    while (r1<-PI) r1 += 2 * PI;
    while (PI<r1) r1 -= 2 * PI;
    double r2 = atan2(real(cb), imag(cb)) - PI / 2.0;
    while (r2<-PI) r2 += 2 * PI;
    while (PI<r2) r2 -= 2 * PI;

    //cout << id << "\t" << r1 << "\t" << r2 << endl;

    double range = 0;
    if (r1 >= 0 && r2>0) range = r2 - r1;
    else if (r1<0 && r2 >= 0) range = -r1 + r2;
    else if (r1 >= 0 && r2<0) range = (PI - r1) + (PI + r2);
    else range = r2 - r1;

    return range;
}
G convex_hull(vector<P> ps) {
	int n = ps.size(), k = 0;
	sort(ps.begin(), ps.end());
	G ch(2 * n);
	for (int i = 0; i < n; ch[k++] = ps[i++]) // lower-hull
		while (k >= 2 && ccw(ch[k - 2], ch[k - 1], ps[i]) <= 0) --k;
	for (int i = n - 2, t = k + 1; i >= 0; ch[k++] = ps[i--]) // upper-hull
		while (k >= t && ccw(ch[k - 2], ch[k - 1], ps[i]) <= 0) --k;
	ch.resize(k - 1);
	return ch;
}
/*---------------------------------------------------------------------------------------------------
            ∧_∧  
      ∧_∧  (´<_` )  Welcome to My Coding Space!
     ( ´_ゝ`) /  ⌒i     
    /   \     | |     
    /   / ̄ ̄ ̄ ̄/  |  
  __(__ニつ/     _/ .| .|____  
     \/____/ (u ⊃  
---------------------------------------------------------------------------------------------------*/






int N;
P po[101];
double ans[101];
//---------------------------------------------------------------------------------------------------
void _main() {
    cin >> N;

    vector<P> v;
    rep(i, 0, N) {
        double x, y; cin >> x >> y;
        po[i] = P(x, y);
        v.push_back(po[i]);
    }

    if (N == 2) {
        printf("0.5\n0.5\n");
        return;
    }

    auto ch = convex_hull(v);
    int n = ch.size();
    rep(i, 0, n) {
        int a = i;
        int b = (i + 1) % n;
        int c = (i + 2) % n;

        int id = -1;
        rep(j, 0, N) if (abs(po[j] - ch[b]) < EPS) id = j;
        ans[id] = threePointArgument(ch[a], ch[b], ch[c]) / (2.0 * PI);
    }

    rep(i, 0, N) printf("%.10f\n", ans[i]);
}

Submission Info

Submission Time
Task B - Holes
User hamayanhamayan
Language C++14 (GCC 5.4.1)
Score 600
Code Size 5843 Byte
Status AC
Exec Time 1 ms
Memory 256 KB

Judge Result

Set Name Sample All
Score / Max Score 0 / 0 600 / 600
Status
AC × 2
AC × 26
Set Name Test Cases
Sample s1.txt, s2.txt
All 01.txt, 02.txt, 03.txt, 04.txt, 05.txt, 06.txt, 07.txt, 08.txt, 09.txt, 10.txt, 11.txt, 12.txt, 13.txt, 14.txt, 15.txt, 16.txt, 17.txt, 18.txt, 19.txt, 20.txt, 21.txt, 22.txt, 23.txt, 24.txt, s1.txt, s2.txt
Case Name Status Exec Time Memory
01.txt AC 1 ms 256 KB
02.txt AC 1 ms 256 KB
03.txt AC 1 ms 256 KB
04.txt AC 1 ms 256 KB
05.txt AC 1 ms 256 KB
06.txt AC 1 ms 256 KB
07.txt AC 1 ms 256 KB
08.txt AC 1 ms 256 KB
09.txt AC 1 ms 256 KB
10.txt AC 1 ms 256 KB
11.txt AC 1 ms 256 KB
12.txt AC 1 ms 256 KB
13.txt AC 1 ms 256 KB
14.txt AC 1 ms 256 KB
15.txt AC 1 ms 256 KB
16.txt AC 1 ms 256 KB
17.txt AC 1 ms 256 KB
18.txt AC 1 ms 256 KB
19.txt AC 1 ms 256 KB
20.txt AC 1 ms 256 KB
21.txt AC 1 ms 256 KB
22.txt AC 1 ms 256 KB
23.txt AC 1 ms 256 KB
24.txt AC 1 ms 256 KB
s1.txt AC 1 ms 256 KB
s2.txt AC 1 ms 256 KB